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Books  >   Comics and Graphic Novels : Comic Strips : General : 

The 101 Best Graphic Novels

by:
Weiner, Stephen
DeCandido, Keith R. A. (Editor)




Publisher:
Nantier Beall Minoustchine Publishing
Published:June 1, 2001
ISBN:1561632848
Format:Paperback
Pages:80

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Description: From Publishers Weekly
While comics (books and strips) have been around for more than a century, graphic novels have only appeared in serious numbers in the last two decades. Since then, with publication of titles like Art Spiegelman's Maus and Chris Ware's Jimmy Corrigan, graphic novels have gained a growing regard as a literary medium. But for noncomics readers, navigating the field can be a challenge. Weiner, a librarian, former teacher and longtime comics reader, provides just the kind of information needed. Besides defining the graphic novel (a collection of comic strips, a collected comics periodical story arc or a comics story written to be published as a full-length book), Weiner offers capsule reviews of the works he has chosen and gives each a code indicating its reading level (children, all ages, adult). Weiner's guide is potentially useful, but some of his choices can be confusing; readers seeking the "best" graphic novels in print may be in for a disappointment. Does Star Trek: The Modala Imperative really qualify as an important graphic novel? Meanwhile, Joe Sacco's Palestine and Safe Area Gorazde, two critically acclaimed works of comics nonfiction journalism, are nowhere on Weiner's list. Thankfully, not all his choices are suspect, but Weiner seems more interested in reflecting the range of graphic novels rather than listing the best book-length comics available in print.

Copyright 2001 Cahners Business Information, Inc.--This text refers to the

Hardcover edition.

Product Description:
The noted guide and#140;100 Graphic Novels for Public Librariesand#185; (Kitchen Sink Press) is brought back in a fully revised edition usable by all! With half the listings changed and books about comics listed separately, this updated edition serves as a guide to the best in this exploding new field of comics, one that may just be its savior! Good for the neophyte as well as the fan as either an introduction or a cataloging/checklist of the very best presently available in stores. Steve Weiner is a leading expert on graphic novels. --This text refers to the

Hardcover edition.

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